HOME | KILLER PERKS | SURVIVOR PERKS | KILLERS | ![]() | ![]() |
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Icon | Name | Description | Killer | Tier | Rate |
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A deep bond with The Entity unlocks potential in one's Aura-reading ability. After hooking a Survivor, all other Survivors' Auras are revealed to you for 4 seconds when they are farther than 40 metres from the Hook .
The bonus Bloodpoints are only awarded post-Trial. "I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." - Drayton Sawyer | ![]() Cannibal | S |
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A Hex that affects the Survivors' skills at repairing Generators . All Survivors are affected by Ruin, which causes the following:
The Hex effects persist as long as the related Hex Totem is standing. "A curse is upon you. It will cause your ruin." | ![]() Hag | S |
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Meticulous in your approach, terrifying in your application. While in a Chase, your Terror Radius is increased by 8 metres. Otherwise, your Terror Radius is decreased by 8 metres and your Field of View is increased by 3/5/10 °. Field of View gains do not stack. "It's time for your treatment!." - Herman Carter, The Doctor | ![]() Doctor | S |
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You seek retribution on those who have wronged you. A Survivor who blinds or stuns you using a Pallet or a Locker becomes your Obsession . Anytime a new Survivor becomes the Obsession, they are affected by the Oblivious Status Effect for 40/50/60 seconds and their Aura is revealed to you for 4 seconds. You can only be obsessed with one Survivor at a time. "Only a fool would spit in a demonâs face and declare victory." - Renjiro's Doctrine 4:9 | ![]() Oni | S |
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The agony of one is inflicted on others. When hooking a Survivor, all other injured Survivors suffer from the Haemorrhage Status Effect until healed and the Exhausted Status Effect for 45 seconds. Blood Echo can only be triggered once every 80/70/60 seconds. "Attack an enemy with precision and their allies will feel it." - Renjiro's Doctrine 6:3 | ![]() Oni | S |
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![]() Clown | A |
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The cries of the unfaithful make your heart leap. Any Survivors that are within the Killer's Terror Radius while another Survivor is put into the Dying State will yell and reveal their current location to the Killer for 4/5/6 seconds. "Horror overcomes the heart of infidels who cry at the feet of the fallen." (Hymn of Praise, 11.4) | ![]() Plague | A |
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A deep bond with The Entity unlocks great strength. After hooking a Survivor, the next Generator you break is instantly regressed by 25 % of its total progression. Normal Generator regression applies after the damage is done. Pop Goes the Weasel is active for 40/50/60 seconds after the Survivor is hooked. | ![]() Clown | A |
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You are resilient to pain. You reduce the duration of Pallet Stuns by 40/45/50 %. "He stops at nothing." | ![]() Hillbilly | A |
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![]() Legion | A |
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![]() Trapper | A |
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Your prayers invoke a dark power that meddles with the Survivors' chances of survival. 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds at the start of the Trial. Survivors cannot repair the Generators for the duration Corrupt Intervention is active. "It shall be known across the land that the Gods curse the unfaithful." (The Tablet of Adiris, 3.7) | ![]() Plague | A |
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![]() Spirit | A |
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Your dark designs and shrewd composure rouse The Entity . After picking up a Survivor, all Generators not being repaired by Survivors are blocked by The Entity and cannot be repaired for the next 16 seconds. Affected Generators are highlighted by a white Aura . Thrilling Tremors can only be triggered once every 100/80/60 seconds. "The night assists me and it's endless here." - The Ghost Face | ![]() Ghost Face | A |
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You become obsessed with one Survivor. Earn a Token for each successful hit that is not dealt to the Obsession . Each Token grants a stack-able 5 % decreased cool-down on successful attacks. You can earn up to 8 Tokens. Attacking your Obsession will make you lose 4/3/2 Tokens. You can no longer gain Tokens if your Obsession is sacrificed or killed. You can only be obsessed with one Survivor at a time. "Death has come to your little town, Sheriff." - Dr. Sam Loomis | ![]() Shape | A |
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![]() Nurse | A |
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The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation. Each time the Survivors complete repairs on a Generator, Fire Up grows in power.
"Now why don't you just fucking die?" - Freddy Krueger | ![]() Nightmare | A |
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You become obsessed with one Survivor. Every time you chase your Obsession and let them escape, you receive a Token up to a maximum of 3 Tokens. Each Token increases your movement speed by 3/4/5 %. Each offensive action spends one Token. You can only be obsessed with one Survivor at a time. "You've fooled them, haven't you Michael? But not me." - Dr. Sam Loomis | ![]() Shape | A |
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You become obsessed with one Survivor. Each time you hit your Obsession , you increase the opening time of the Exit Gates by 4 seconds up to a maximum of 8 additional/12 additional/16 additional seconds. The Obsession is not affected by Remember Me. You can only be obsessed with one Survivor at a time. "You don't remember? You must. You're my number one, and you'll never wake up again." - Freddy Krueger | ![]() Nightmare | A |
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As soon as the Exit Gate is opened, Blood Warden is activated. The Auras of any Survivors located within Exit Gate areas are revealed to you. Once per Trial, hooking a Survivor while Blood Warden is active calls upon The Entity to block both Exits for all Survivors for 30/40/60 seconds. "This is my world. And you can't ever leave." - Freddy Krueger | ![]() Nightmare | A |
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Unlocks potential in one's Aura-reading ability. You are mentally alert and aware of key points on the battlefield. The Auras of all Pallets and Windows are revealed to you within a range of 24 metres. When a Survivor is damaged, Zanshin Tactics becomes inactive for 40/35/30 seconds. "Within your enemy's strength is weakness." - Renjiro's Doctrine 12:5 | ![]() Oni | A |
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You become obsessed with one Survivor. Each time a Generator is completed, the Obsession sees your Aura for 5/4/3 seconds. Each time a Generator is completed, all Survivors' locations are revealed to you for 3 seconds. Once all Generators are completed, the Obsession has the Exposed Status Effect and the Killer can kill the Obsession. You can only be obsessed with one Survivor at a time. | ![]() Spirit | B |
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You become obsessed with one Survivor. Your Obsession gains a 33 % Action Speed bonus to unhooking and healing other Survivors. Each time you hook a Survivor that is not the Obsession and the Obsession is alive, gain a Token. If the Obsession is alive, all others Survivors get a 2/2.5/3 % stack-able penalty to Repair, Healing, and Sabotage speed for each Token. You can only be obsessed with one Survivor at a time. "This isn't a man..." - Dr. Sam Loomis | ![]() Shape | B |
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The display of your Powers creates a whirlwind of panic that spreads throughout the land. You become obsessed with one Survivor. Hitting the Obsession with your basic attack causes the Obsession to emit a Terror Radius of 32 metres for 20/25/30 seconds. During that time, your Terror Radius is reduced to 0 metres. The Obsession hears the Terror Radius they emit for the duration. You can only be obsessed with one Survivor at a time. "And terror shall take hold of a defiant non-believer, who shall falsely announce my arrival." (The Tablet of Adiris, 48.9) | ![]() Plague | B |
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You become obsessed with one Survivor. You lurk in the shadows, eliminating your victims one by one. When your Obsession is hooked, Furtive Chase receives a Token, up to a maximum of 2/3/4 Tokens. Each Token decreases your Terror Radius by 4 metres while in a Chase. When a Survivor rescues the Obsession from a Hook, the rescuer becomes the Obsession. You lose all Tokens if the Obsession is sacrificed or killed. You can only be obsessed with one Survivor at a time. "You have no idea what I have planned for you. It'll be in the news for weeks. I'll make sure of that." - The Ghost Face | ![]() Ghost Face | B |
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The trauma caused by your brutal attacks makes crying for help painfully difficult. Dying Survivors' Auras are not revealed to other Survivors when they are standing outside of a range of 32/24/16 metres. "Oh, that gun's no good. The old way... with a sledge! You see, that way's better. They die better that way." - Nubbins Sawyer | ![]() Cannibal | B |
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All | B |
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A Hex rooting its power on hope. The false hope of Survivors ignites your hunger. When a Survivor is rescued from a Hook at least 24 metres away, Devour Hope receives a Token.
The Hex effects persist as long as the related Hex Totem is standing. "If you do nothing, you have their blood on your hands. If you save them, her hunger grows." | ![]() Hag | B |
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You have a keen vision in the darkness of the night. Your Field of View is increased by 9/12/15 °. Field of View gains do not stack. "Shining in the darkest dark, his eyes pierce the night and sting your soul." | ![]() Wraith | B |
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When a Generator is repaired at 85 %, you receive a noise notification and your Terror Radius is reduced to 0 metres for 8/10/12 seconds. | ![]() Hillbilly | B |
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You get excited in anticipation of hooking your prey. Increases your Movement Speed while transporting bodies by 6/12/18 %. While transporting a body, your Terror Radius is increased by 12 metres. "At some point, the excitement of hooking one of us becomes more important than the desire to kill us." | ![]() Trapper | B |
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Unlike other beasts of The Fog, you have adapted to light. Resistance to Blindness is increased by 60/70/80 %. Recovery from Blindness is increased by 50 %. "These monsters... they adapt! They emerge with strange new abilities." - Vigo, Vigo's Journal | ![]() Hillbilly | B |
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![]() Cannibal | B |
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A Hex that hinders one's Aura-reading ability. Hitting a Survivor while the Hex Totem is active applies the Blindness Status Effect. This effect applies to the last 2/3/4 Survivors hit. The Hex effects persist as long as the related Hex Totem is standing. "She touched your skin, you bear the witch's mark!" | ![]() Hag | B |
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You know where to hit to make them bleed. Wounds inflicted by successful attacks slightly/moderately/considerably increase the Survivor's bleeding frequency and cause the Mangled Status Effect. Haemorrhage and Mangled effects caused by Sloppy Butcher return to normal once the Survivor is fully healed. "It's in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonising suffering." | All | B |
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Your eerie presence charges the air and interferes with technology. Putting a Survivor into the Dying State with a Basic Attack causes all Generators within a radius of 32 metres to instantly explode and regress. Surge applies a regression penalty of 8 %. Surge can only be triggered once every 60/50/40 seconds. "The creature appears to have some unknown influence over electricity and nearby electronics." - Hawkins National Laboratory | ![]() Demogorgon | B |
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![]() Legion | B |
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A Hex rooting its power in despair. Your hunt is an irresistible song of dread which muddles your prey's attention. Survivors receive a 2/4/6 % regression penalty when missing any Skill Check . Each time a Survivor is hooked, Huntress Lullaby grows in power:
The Hex effects persist as long as the related Hex Totem is standing. "That song, it drives me crazy!" | ![]() Huntress | B |
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Two trapped Hex Totems will spawn in the Trial. When one of the two trapped Hex Totems is cleansed by a Survivor , all Survivors suffer from the Exposed Status Effect for 40/50/60 seconds. The remaining trapped Hex Totem immediately becomes a Dull Totem. "Her home became profane." | ![]() Spirit | B |
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Like a hunting scent hound, you smell traces of blood at a great distance. Fresh Blood Stains are considerably more discernible than normal and can be tracked for 2/3/4 seconds longer than normal. "Pebbles shimmering in the moonlight; my life drips down in a trail so easy to follow." | ![]() Wraith | B |
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Unlocks potential in one's Aura-reading ability. All regressing Generators will be highlighted by a white Aura . Once regression ends, Generators will be highlighted by a yellow Aura for 8/12/16 seconds. Noises created by Generator Repairs are audible at an additional 8 metres. "Are you gonna behave?" - Amanda Young | ![]() Pig | B |
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When a Survivor rescues another from a Hook at least 32 metres away from you, Make Your Choice triggers and applies the Exposed Status Effect on the rescuer for 40/50/60 seconds. Make Your Choice has a cool-down of 40/50/60 seconds. "You'd be surprised what tools can save a life." - Amanda Young | ![]() Pig | B |
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Your keen senses are sharpened in the dark Realm of The Entity . Unlocks potential in one's Aura-reading ability. Any Survivor performing a rushed action within 48 metres from your location will have their Aura revealed to you for 6 seconds. I'm All Ears can only be triggered once every 60/50/40 seconds. "There is no need to worry. I've been preparing my whole life for this. - The Ghost Face" | ![]() Ghost Face | B |
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You are fuelled by your hate for progress. Overcharge a Generator by performing the Damage Generator action. The next Survivor interacting with that Generator is faced with a tremendously difficult Skill Check . Failing the Skill Check results in an additional 3/4/5 % Generator regression. Succeeding the Skill Check grants no progress but prevents the Generator explosion. "It is a trap. But a trap one must step in..." | ![]() Doctor | B |
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You are acutely sensitive to the breathing of your prey. Breathing of Survivors in pain is 25/50/50 % louder and regular breathing is 0/0/25 % louder. "If you don't stop and catch your breath... she will." | ![]() Nurse | B |
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![]() Nurse | B |
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A Hex rooting its power on hope. You are animated by the power of your Hex Totem when the Survivors are on the verge of escaping. Once the Exit Gates are powered, if there is a Dull Totem remaining on the Map, this Hex is applied to it. While this Hex is active, Survivors suffer from the Exposed Status Effect and your Movement Speed is increased by 2/3/4 %. The Hex effects persist as long as the related Hex Totem is standing. "And the beast became faster and more powerful as if The Entity's shadowy whips were lashing at its back." | All | B |
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All | B |
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Your ties to the otherworldly manifest when your prey attempts to get away. Each time a Generator is repaired, all Windows and vault locations within a radius of 24 metres from the completed Generator are blocked for all Survivors for the next 20/25/30 seconds. "The specimen seems to be able to affect the state of nearby objects, as if they existed in some other form within a dimension alternate to our own." - Hawkins National Laboratory | ![]() Demogorgon | B |
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All | B |
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You open Lockers 30/40/50 % faster. Survivors who exit Lockers suffer from the Exposed Status Effect for 15 seconds and their location is revealed for 4 seconds. "This is no place for cowards." - The Legion | ![]() Legion | B |
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Your ingenious modifications to Hooks prevent tampering and permanent damage. Hooks destroyed by sabotage or sacrifices repair automatically after 30/20/10 seconds. Gain a notification when someone starts sabotaging the Hooks. The automatic repair timer of sabotaged Bear Traps is reduced by 60 seconds. "No excuses, no equivocations... No crying." - Amanda Young | ![]() Pig | B |
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Your presence alone instils great fear. Survivors within your Terror Radius have a 30/40/50 % penalty to the Healing progression speed. | ![]() Clown | B |
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All | B |
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![]() Wraith | B |
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Your presence alone instils great fear. Survivors within your Terror Radius have a 10 % greater chance of triggering Skill Checks when repairing, healing or sabotaging. Triggered Skill Checks' success zones are reduced by 40/50/60 %. "Its presence befalls us." | ![]() Trapper | B |
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Your lust for a kill is so intense that your connection with The Entity is momentarily lost, making you totally unpredictable. The Red Stain disappears after gaining Bloodlust Tier I and stays hidden until you lose Bloodlust . Gain 30/40/50 % more Bloodpoints for actions in the Hunter Category. "Where did she go?" | ![]() Huntress | B |
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![]() Huntress | B |
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Unlocks the stealth ability. By standing still for 4/3/2 seconds, you reduce your Terror Radius to 0 metres and thus become stealthy until you move or act again. | All | C |
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A Hex rooting its power on hope. The false hope of Survivors fills you with excitement and strengthens your totems. For each Dull Totem and Hex Totem remaining on the Map gain a Token.
The Hex effects persist as long as the related Hex Totem is standing. | All | C |
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Your distressing presence drains and weakens your prey. While repairing Generators with less than 50 % Repair progression, Survivors are afflicted by the Exhausted Status Effect. Any existing Exhaustion Status Effect timers are paused while the Survivor is repairing a Generator. After ending the Repair action, the Survivor is afflicted by the Exhausted Status Effect for 1/2/3 second(s). "The specimen can evoke feelings of dread and fatigue in nearby individuals." - Hawkins National Laboratory | ![]() Demogorgon | C |
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Your presence alone instils great fear. Survivors within your Terror Radius suffer from inefficiency. Affected Survivors' Item consumption rates are increased by 80/90/100 %. "Shit!! I dropped the gauze!" | ![]() Doctor | C |
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All | C |
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You recuperate faster from missed attacks made with your main weapon. The cool-down of missed attacks is reduced by 20/25/30 %. | All | D |
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Your horrifying emanation strikes at a supernaturally long distance. Your Terror Radius is increased by 22/24/26 %. Gain 100 % more Bloodpoints for actions in the Deviousness Category. The Bonus Bloodpoints are only awarded during the Trial. "Bask in their fear." | All | D |
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Your fervent care of the Hooks found in the Basement has aroused The Entity 's interest. The Basement Hooks are granted the following bonuses:
"Then you will know that there is no escape. When hanging in the depths, you face the dark one." | All | D |
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