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A Hex that toys with a victim's suffering.
If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:
The Hex effects persist until its Hex Totem is cleansed. | ![]() Cenobite | A |
![]() ![]() ![]() ![]() ![]() 4.11 |
Icon | Name | Killer | Tier | Rate |
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![]() Plague | S |
![]() ![]() ![]() ![]() ![]() 4.6 | |
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![]() Pig | A |
![]() ![]() ![]() ![]() ![]() 4.45 | |
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![]() Nemesis | A |
![]() ![]() ![]() ![]() ![]() 4.36 | |
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![]() Artist | A |
![]() ![]() ![]() ![]() ![]() 4.36 | |
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![]() Shape | A |
![]() ![]() ![]() ![]() ![]() 4.26 | |
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![]() Cenobite | A |
![]() ![]() ![]() ![]() ![]() 4.26 | |
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![]() Deathslinger | A |
![]() ![]() ![]() ![]() ![]() 4.11 | |
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![]() Hag | A |
![]() ![]() ![]() ![]() ![]() 4.11 | |
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![]() Nurse | A |
![]() ![]() ![]() ![]() ![]() 4.08 | |
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![]() Blight | A |
![]() ![]() ![]() ![]() ![]() 4 |